FGIJonC

Age/Gender: 22, Male
Location: Louisville,KY
Job: Creation In General

I love movies and writing and music and art in general. If you need a script writer(someone who knows the actual ins and outs and how to write one correctly) get in touch with me by sending me a message! I'm also a lover of Flash cartoons and games.

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12/6/03

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FGIJonC

Video Game Review: Call of Duty: World at War

Posted by FGIJonC Apr. 15, 2009 @ 11:57 PM EDT

Hello everyone, this is my 2nd review, my prior ones were of Super Mario Galaxy and CoD: Modern Warfare. If you want to read them you can go Here.

Anyway, I'm here to review CoD: WaW. Now, I know the game is a few months old, but unfortunately I have been a few months behind when it comes to play new games. In fact, this is the first game I've bought in a while because i"ve been having financial issues. Now onto the game:

The game truly lived up to my expectations, though some may say it doesn't compare much to CoD4, and you're right, it truly doesn't. Its based in WWII for one thing and with that, Treyarch were taking a giant risk doing so after Infinity Ward decided to delve into modern times. You could say they spoiled us with the new weapons and whatnot. But Treyarch were able to take what IF(Infinity Ward) did and change it back to WWII and keep it awesome. Especially since they based it around the Pacific territories along with the European. Plus, you have Keifer Sutherland doing the main character's voice.

The Campaign is very great. How it puts you in the shoes of two different people (Miller and Dimitri; American and Russian respectively) is a nod from CoD4 but it takes that and improves upon it greatly. They take was what intense and multiply it by 100 and make things more suprising, grueling and make you wonder when the Japanese are going to come from under the ground with banzai attacks the like. Depending on your difficultly you start to get the feeling you're not safe and before to trudge carefully instead of running into the forrays with guns blazing. Because if you do that, you will be shot down and killed or even stabbed in the chest with a bayonet.

Treyarch also did a very good job of showing the emotional side of war and how friendships can be forged but also how quickly they can end when someone is killed. It happens more than once and makes you feel sad for the soldiers. The authnicity of CoD5 was very high too, and the graphic nature of it all was very commendable. Showing limbs cut off, bodys blown up, etc. Its way bloodier than prior Call of Duty games, but rightly so. Again, it shows the true gruesomeness of war and how it can be no holds barred. The cutscenes between missions are also great how they combine real footage along with the newly created scenes demonstarting attack patterns and maps and whatnot of each side, both American and Russian.

Now onto multiplayer. One thing this installation of CoD has is a co-op campaign mode which is a truly welcome edition. My old qualm about it is the fact they're not in the same chronological order as the solo campaign is and you're also without the cutscenes too. With it being this way it makes how events happen a bit confusing. For example, someone get killed(I'm keeping this spoiler free), and you would think that they're out of the game or story, but then the next mission that person is back and its like, "what the?" But aside from that, its fine. Playing with your friends in normal co-op or competitive (you compete for higher points by getting more kills, etc) is a great thing.

Onto to the online play. If you're truly used to CoD4, this will seem a bit weird to you. The guns are different, obviously the environments are different, and the grenades are a bit different, along with what you get when you get 3 kill streaks, 5 kill streaks and 7 kill streaks(the 7 kill streak is the most different, but they all work in theory with the happenings from CoD4). But they all work very well.

The maps are great and diverse and I like how Treyarch split things up a bit more into different playlists and such. Somewhat simliar to Halo 3(if you're into that kind of thing). WHen you're first starting out you're even given a Bootcamp section to play it until you reach Level 8 so you can play with fellow newcomers and learn the ropes without being thrown to the dogs when you go to different modes. I think Treyarch did a good thing by making it where you have to reach a certain level before you get other game mode types. This, to me, gives you incentive to play the game so you can play these other modes(such as Hardcore), so you're not like, "okay what mode do I want to play?"

I think the class system IF introduced has greatly been improved upon. Treyarch kept the same perks from the prior CoD, but added more perks that are welcome additons. A good one is the perk that allows you to revive a teammate when they're in their Last Stand(sorry, I can't remember its formal name). Also, the vehicle perks are great too, though at times, to me, they seem a bit bland, but for what they're there for, they work. Speaking of vehicles, thats a great editon too; the ability to use vehicles in certain game modes. Its great to be able to get into a tank and blow someone up or run them over if you want.

Now, one of the most interesting aspects of multiplayer is the Nazi Zombies mode. I was really surprised when I caught wind of this being in the game. For some reason I thought of Left 4 Dead at first hearing about it(its a great game, if you haven't played it, go for it). Anyway, when you first play, you're stuck in some decrepid building and its rather quiet and outside its very foggy. Then in the distance you see a Nazi Zombie(no joke/pun intended) hobbling its up to the window with glowing eyes making crazy noizes and he starts attempting to break through the boards and such. So, what do you do, put bullets in him until he falls. When you first start out, you only have a pistol, but when you make bullet-contact with the zombies and rebuild the destroy boards or walls, you get points and with these points you're able to purchase new weapons which are outlined in white on the walls in various locations. With the points you're also able to unlock new areas in the building(s) which can help you out or hinder you, along with new weapons and other things too. All-in-all, this mode works, though it seems a bit boring at first especially if you're playing with people who don't have microphones, but once it gets going, you better hope you have a machine gun instead of the M1 Garand because you're need it once they start running at you and coming in higher numbers.

This game to me, mainly deserves a 5/5 rating. The only things that may take away from that would be how the campaign co-op isn't in a chronological order like the solo campaign, but thats easily excusable. I'm sure Treyarch had their reasons. Another thing is some of the glitches you may or may not experience. I was playing "Airfield" on solo and when I cleared out the bunker from the Japanese, and the objective cleared, Roebuck and the other guy stood there and the other non-important soldiers just stood behind their debris and I couldn't continue. There are also multiplayer glitches, which exist in all/most games. Though some if not all, have been fixed, but there are reports of some that still exist. These I have not seen myself.

So with that, thats my review of Call of Duty: World at War, the Xbox360 version. I highly recommend it, especially if you liked Call of Duty: Modern Warfare and/or if you're on the fence about it since its based in WWII again. It is something thats entirely new and feels like WWII has never been explored a million times before. Just be wary of the potential glitches and have fun.

Stay tuned for my next review! (Whatever that is)

Oh and leave comments please and tell me what I should have maybe expanded upon!

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FGIJonC

The Ad-Revenue System.

Posted by FGIJonC Apr. 15, 2009 @ 11:19 PM EDT

This is part of the reason why I love Newgrounds. Being a normal user, whether you're posting blogs, Flash cartoons, audio, and whatever else, you are now able to potentially make money from it. See, thats what its all about(not the money, but the power to the people).

It truly adds more value to the phrase, "Everything, by Everyone" and shows how awesome Tom, and the rest of the team truly is. I don't know what the future holds, but I really want to meet the crew one day at Comic-Con, just to tell them how great they all are.

If you all agree with the awesome of NG, comment below!

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FGIJonC

LOL@ NG Writing Contests.

Posted by FGIJonC Mar. 16, 2009 @ 1:25 AM EDT

All I have to say is, until they put down some strict rules and whatnot when it comes to judging, I will never write for a Newgrounds Writing Competition again, especially by some who don't know shit.

Just my two cents.

Maybe I sound bitter, but either way, its a bunch of shit-shit-shit.

-lolololol

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FGIJonC

I entered the February Writing contest.

Posted by FGIJonC Feb. 25, 2009 @ 1:48 AM EST

I hope those of you who read it enjoy it. At least for the character. I tried to flesh him out as much as possible with my own personal constraints of time and the like.

If I won, that'd be cool.

So, yeah and stuff, lol wut.

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FGIJonC

My Entry/Suggestion for the Writer/Artist Collaboration

Posted by FGIJonC Dec. 11, 2008 @ 12:51 AM EST

I've been wanting to get involved in the Flash Community again for a long time now, and I think this may be the way to do it. I've wanted to just be able to write stuff for someone to animate for a long time and this is the perfect opportunity also; I'm not a great animator, unfortunately.

Anyway, here is a short story I came up with, within an hour or so. It just popped up in my head and I felt the need to write it. I hope its what ReNaeNae was looking for as far as stories go. I know its maybe a bit too long, and maybe a bit too dark, but I tried to throw in a small comedic element in it, in regards to the place of business being Staples. Anyway, done with my rattling, here it is. Comments are welcome too!
--------------------------------------
---------

"Easy", a short story by Jon Cundiff.

Have you ever seen someone and it made you want to choke them so badly your hands start to tremble and your heart feels as if its going to burst out of your chest? Well, thats how I feel at the moment.

Everytime I work with this guy, my hair stands on end and I get that urge once again. Now, I'm not a violent person, I like playing with my stuffed animals as much as the next person, but this guy causes all of my collectiveness to evaporate like water on a hot day.

Here I am, working the register, dreading the time he walks in the door, when he strolls in like he's on wheels thinking he's the King of Awesome(when clearly, thats' me) and looks dead at me. I know he's going to say soemthing stupid, he always does. I also note my hands are trembling with the want of wrapping them around his throat.

"Hey Ben, how's it going?" Roy says to me as he glides up to the counter.

I peak over and see he's on roller blades. Roller blades on carpet of all things. This caused my hands to shake some more.

"Its going well enough Roy," I replied, my face solemn. I was hoping he'd go away and go to his part of the store.

To my dismay, he didn't.

"You oaky Ben? You look like you need a hug." He then threw his arms wide and had that cheesy grin on his face. Those nasty teeth of his proceeded to smack me in the face.

Thing is, the teeth, I can stand, its the hug comment I can't stand. He makes the comment so often its unbearable. At first I laughed jokingly, but it quickly lost what little charm it had.

I realized my hands were trembling worse than ever.

Thankfully he realized I wasn't going to allow him to hug me so he dropped his arms, done away with the smiling and skated off. Hopefully to the electronics so he could do his job and let me do mine. He honestly was the worst element of my job at Staples, other than him, I loved it with a passion almost.

As soon as he was gone my hands quit trembling.

"This isn't good," I told myself. "I shouldn't have that sort of animosity toward him. He hasn't done anyhting to me."

A few seconds later a customer came up, ready to pay for her items and go. This continuted for the next few hours and it, thankfully, was a blur.

It was now 9:00AM and we were closed. It was time to clean up. Since I didn't have any more customers to wait on, Rudy asked if I would take the trash to the back and put it next to the door for those who worked tomorrow morning to take it out. I really didn't want to do it.

Agreeing to do what he asked, I grabbed the trash and headed toward receiving which is where the back door was located, along with our overstocked-furniture and otehr items. Mainly bigger items were back him; smaller items, such as notebooks and ink were on teh sales floor overstock sections.

On my way to receiving I quickly scanned the floor for any sign of Roy to no avail. He either had to be in teh bathroom, or where I was headed; receiving. I was willing to put my money on the latter that was where he was located.

Sure enough, as I pushed open the double doors there he stood, flattening and breaking down boxes and placing them in the carboard baler.

He looked up at me as soon as I stepped in.

"Hey Ben, still need a hug?" Roy throw his hands wide again and had that smile on his face once again too.

My hands started to tremble again.

"No, I don't need one."

I headed toward the back door which stood a rough fifteen to twenty feet from the cardboard baler.

I dropped the trash next to the door, turned from it and saw Roy breaking down more boxes and stuffing them into the baler.

As I watched him I felt taht near-uncontrollable urge to wrap my hands around his neck agian. This time I couldn't stop my hands from shaking. And before I realized it, my feet were taking me over there. My hands must be doing it, I thought. But how? It must be a subconscience thing, I thought. My hands don't have a mind of their own.

I was now no more thna a foot or two behind him. I was standing there, waiting for something. For what, I don't know.

Then he turned around and my hands instantly went for his throat.

his eyes grew wide in surprise and panic and looked as if they were going to pop out of his head and was met with a gurgling sound coming from his mouth. He then tried to pull my hands away, but it proved futile; nothing was going to pull my hands away at this point.

Realizing I couldn't stand here choking him forever, I saw the gate to the baler was open and knew what to do next; I'd push him in it.

Seeing that Roy was growing weak and lifeless, I shoved him against the baler and quickly grabbed his legs and tossed him into the baler. He landed with a muffled thud on top the cardboard.

Knowing he'd be getting his wits about him I quickly pulled down the gate and smacked the "down" button on the control panel.

Asll I remember are the screams and the look he gave me. The only thing I can think of is the fact he realized he shouldn't have kept bugging me.

As soon as the baler went down as far as it would go, I looked over to see Rudy standing there with a somewhat blank expression on his face. I mmediately thought he was going to run off and call the police on me.

But to my surprise, he didn't. He walked over to me and smiled.

"I was watching you teh whole time. I guess you forgot about the camera up there." He pointed above and toward the double doors.

I was flabbergasted at the fact he seemed so calm.

He took a breath before continuing. "I never liked the kid anyway. No one did actually."

I still was at a loss for words.

"And don't worry, no one will find out. As long as I can help it." He then gave me a playful wink.

"I couldn't believe that came out of his mouth.

"But you do know what this calls for, don't you?"

"What?" I barely managed to choke out. No pun intended of course.

Rudy then pulls an Easy Button from his pocket.

"A Perfect time to say, 'That Was Easy'!." He then laughed and clicked the actual button and it repeated, "That Was Easy."

I couldn't help to crack a smile. It was after all the best use of an Easy Button I had ever witnessed as long as I've been working at Staples.

The End.

----------------------

That's it, I hope you all like. Feel free to tell me any grammatical errors and the like. I have the fact to actual signify a paragraph you have to put an extra line break in there, it realy bugs me. As someone who writes and/or uses MS Word often enough, I really wish there was a real paragraphing function in here.

Oh and just for general reasons and such, Staples doesn't endorse this short story whatsoever, and the Easy Button and the phrase, "That Was Easy" is copyrighted to Staples and all that jazz. If someone higher up ever saw this, I hope they wouldn't get mad, since I work there.

Har harharhahrahrar.

easy_button.jpg

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FGIJonC

What exactly is this "NG War" thing?

Posted by FGIJonC Oct. 15, 2008 @ 3:04 PM EDT

I heard about this recently and am wondering what it actually is. I tried to look into it a little bit and all I gathered it was just some argument-ish thing between Flash artists/animators about what makes a better Flash. A parody, or a serious short, or something of the like.

If this is the case, why the hell? I mean really, why argue, its not going to solve anything. You know why? Well, because regardless of what anyone thinks, us who are involved in Flash in any way are going to keep doing the same thing we've always done. If so, Tom or whomever could have probably weeded out the Flash cartoons he didn't want submitted to this site long ago. Do you all get waht I'm saying?

Now, I know I'm not the most well-known user on this website, but I have been involved(even if not completely openly, so to speak) with the Flash community going on seven or eight years. I used to attempt to animate cartoons on a semi-regular basis even. I used to even have a website semi-dedicated to Flash cartoons and whatnot. But I feel this whole "war" thing is stupid, really.

But so I am able to give a potentially more meaningful opinion and viewpoint, can someone really tell me what this is all about? For those who decide to read this and comment?

-Jon C.

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FGIJonC

My profile picture

Posted by FGIJonC Sep. 3, 2008 @ 4:39 AM EDT

This isn't really an important post, I just felt very compelled to tell you all I have a new profile picture. I'll probably change it again here soon, I just wanted to put something different for a while.

Oh and ugh, my novel should be completely done soon, and I might be going to a college in Chicago next semester. I guess thats cool. And maybe FGI (the company my friend and I founded) will have some flash stuff up here soon. If we ever come around to creating a script and getting it animated that is. For those who care, I'll keep ye posted.

Sincerely,

The King of Awesome;
-Jon C.

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FGIJonC

Anyone need a voice actor?

Posted by FGIJonC Jan. 7, 2008 @ 7:23 PM EST

Hey JonC here, and I'm just pondering, do any of you chaps need a voice actor? If so, well I'm up for hire. I don't require pay, and I'll be glad to do it, as long there is a decent script, etc, and not some shit/hap-hazard ass lines (ive experienced them before, therefore I didn't complete my work, or come back in contact).

I say if you want a free, and good voice actor, get ahold of me, I'll be glad to do it. Thanks, and that is all. Just a thought.

-Jon C.

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FGIJonC

Anyone need a voice actor?

Posted by FGIJonC Nov. 30, 2007 @ 7:33 AM EST

Hey JonC here, and I'm just pondering, do any of you chaps need a voice actor? If so, well I'm up for hire. I don't require pay, and I'll be glad to do it, as long there is a decent script, etc, and not some shit/hap-hazard ass lines (ive experienced them before, therefore I didn't complete my work, or come back in contact).

I say if you want a free, and good voice actor, get ahold of me, I'll be glad to do it. Thanks, and that is all.

-Jon C.

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This is my first posting with the Newgrounds bulletin system. My name is Jon C, and I am an animator-director-producer-voice actor-writer- actor-business owner- and whatever the hell I am/do. I love movies, cartoons, flash animations(and games), video games and just about anything when it comes to creating. Everything I do when it comes to my writing and such, is for everyone else. Not really me at all. The only thing I truly want out of it is knowing everyone is happy when they think of something I made, and/or if it calls for being sad, for them to be sad, or at least say it was made well. I really don't care about the money, sure it'd be great I guess, but I'm pretty sure I would just donate a lot of it and whatnot. What use would I truly have for 10000000000343843843 million dollars? I'd pay off what bills I'd had, get a decent house, a car, and some toys for me and my family, then just give the rest of the cash away.

Also, I may try to post one of these bulletins at least once a week. If people will read them and whatnot. I'll try to post things which may adhere to things you all are intersted in, they usually won't be just emo-blogs or anything.

Now, that I have semi-properly introduced myself to you all, below is what I felt compelled to write about.

I recently bought Call of Duty last week. Though I had heard great things about it, I was tettering on buying it, or Assasin's Creed(which I still intend on getting). Well, standing there with the sweat perspiring on my forehead struggling not to pour into my eyes, I knew I needed to make a decision. In some ways it seemed a mere life and death situation. I had put five dollars down on Assassin's Creed in order to reserve it, so I could get it for five dollars cheaper, but a whole multitude of factors came into play. The single player mode, replayability of it, the multiplayer and what it truly had to offer.

Now, I own an Xbox 360, and I instantly fell in love with it. I never owned the original Xbox, I would never be able to afford it, plus I didn't actually want one. but I wanted a 360, and when I got one I was mighty impressed. I was even more impressed with Xbox Live.

As I stood there, then noticing the sun was going to be lowering sometime soon I knew I needed to make a decision. After weighing the pros and cons again, I grabbed both cases and walked up to the counter and asked one of the employees which one they would recommend. Well, it being a video game store, one would think the employees would be on top of the games coming out and would have at least played a demo of it. Well, the guy I spoke to (nice guy, don't get me wrong), if I am able to remember correctly, hadn't played either of them. He mentioned if I'm a person who likes to play online, then Call of Duty 4 may be for me, if not, then Assassin's Creed may be my choice. He didn't help at all with my dilemma, he had just fueled its flame even higher nearly burning me alive.

Fact is, I'm not some hardcore online player. Moreso casual, I guess you could say. I'm not one of those people who play a game so much, they become very very good at it, are in the top ten of the global ranks, and are without a live. I'm one of the type who are pretty good (or try to be, but its about fun right?) at the games they play, some more than others, and still am able (while struggling sometimes) to maintain a life. But, something about Call of Duty 4 and the customization I heard about when it comes to online gameplay really attracted my attention.

Making my way back to the Xbox360 section of the store with the two cases in each hand, I was once more fighting with myself over which game I wanted. Well, I pondered on this moments more and ultimately decided to go with Call of Duty 4, because of its quirks which enticed oh so much. Making my way to the counter with the Call of Duty 4 case in my hand I placed it on the counter and was ready to check out.

Trying to start conversation was simple enough, I mentioned some video game related things, more importantly Super Mario Galaxy. I had already played it at another gamestop, and instantly felt in love with it and wanted a Nintendo Wii. Well, I talked to the guy about it, and he basically said it was fun, blah blah, well, as I was about to leave, I noticed on their Wii display they had Super Mario Galaxy set up to play. Well, the previous time(s) I played it, I never got a chance to make it to Bowser or any type of boss Fight. This time was my chance.

After gathering enough of the Stars and doing death-defying maneuvers, I was finally able to battle Bowser. Well, Bowser Jr. that is. Though it wasn't him directly. Just some giant-ass machine with these legs I had to tower over while dodging Bullit Bills to get to the crown of the things head. Atop it lay the Galaxy Star(or wahtever its called), and I now had to get the class casing around it to break. And since Mario isn't able or doesn't want to just do his spin attack and break the shit open or at least kick it, I have to think of something else. The bullit bills, but becore I could do more, i was tossed outisde of the Star's perimeter and a gate had risen. Well, I wasn't as defeated as one might think. Since the bullit bills followed me, i would just cause them to run into the gate, then the glass and that'd be it. Especially since the Star was powering the machine in teh first place. Also, Bowser Jr. would have to endure verbal and mental (maybe phsyical too) abuse from Bowser Sr. for being an asshat just like his father or whatver. (lol).

After destroying the robot and feeling mighty happy I left Gamestop, murked across the parking lot, made it to my 1992 Chevy Cavalier and went home. After I got home, I opened it, popped it in my 360, and started to have at it on the single player. It was a very fun/interesting experience.

I knew it wasn't going to be very long, I had read about that. But what was of it was good. In fact it was great. Never boring, never too tedious and/or stupid. By mixing the missions up with different people was a smart move by Infinity Ward(developers of the game) to incorporate. That way, you maybe don't get too attached to one character, or too bored. Though in some ways, I couldn't help but feeling bad for the characters in some way. Well, after tearing through the game in a relative short amount of time, I figured it was time for multiplayer.

I went to it, waiting in the lobby for all of the other players to sync up and for the countown timer to reach zero and my first round of online multiplayer with CoD4 began. It was a good experience. The guys I was playing with, were around my age more, not like the lot of young kids who play Halo and want to claim their cool when they use their gravity hammer to get a 14 point jump on everyone else. Fuck that shit I say, play with the assault rifle. Anyway. After playing round after round, gaining experience, I finally leveled up a few times where i was able to create-a-class. Which is truly what makes the online experience interesting. Because as you gain rank, you unlock more and more mods for your weapons, and perks. Some of the perks are really nice too, one of my personal favorites, "Sleight of Hand"( i think its called), allows you to reload faster, which is really nice for those machines where it seems to take 30 minutes to reload the thing. There are so many combinatoins for one to work with, the possibilities seem endless!

Now, with a short and maybe ill-mannered close (It's 8am, haven't had any sleep and I'm tired) I'm here to say, CoD4 was a great game and i highly recommend it to anyone who is able to get their hands on it (take it they're of appropriate age and/or able to handle the blood, violence, etc. ;) ), for it in some ways even Kills Halo, when it comes to multiplayer. The only thing Halo 3 has on anyone is the video recording function which is built in, and the Forge. Other than that its subpar. but thats a story for another time.
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Tell me what you think, comments are gladly welcome.

-Jon C. of FGS, LLP. (oh and my Xbox Live gamertag if FGI JonC , I'd be glad to paly with anyone who can show some sense and who isn't an asshole or anything. )

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